PeerShare: Enterprise Resource Ecosystem
In hyper-local environments like university campuses, access to high-value resources—books and musical instruments—is often restricted by cost rather than availability. I designed 'PeerShare,' a community-driven mobile platform that solves this inefficiency. By mapping complex user journeys from discovery to item return, I created a secure, gamified ecosystem that fosters collaboration and significantly reduces individual student expenses through a structured borrowing logic.
Client
Academic Research Project
DELIVERABLES
End-to-End UX Research, User Journey Mapping, Qualitative User Interviews, Interactive Wireframing (Mid-Fidelity) and, Gamification Strategy (Scoring Systems).
Year
2024
Role
Lead Product Designer



