PeerShare: Enterprise Resource Ecosystem

In hyper-local environments like university campuses, access to high-value resources—books and musical instruments—is often restricted by cost rather than availability. I designed 'PeerShare,' a community-driven mobile platform that solves this inefficiency. By mapping complex user journeys from discovery to item return, I created a secure, gamified ecosystem that fosters collaboration and significantly reduces individual student expenses through a structured borrowing logic.

Client

Academic Research Project

DELIVERABLES

End-to-End UX Research, User Journey Mapping, Qualitative User Interviews, Interactive Wireframing (Mid-Fidelity) and, Gamification Strategy (Scoring Systems).

Year

2024

Role

Lead Product Designer

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